I was originally going to do clips from a demo at half/quarter speed(120fps or 240fps footage), but when I tried the demo it has that bug where the camera position is stuck but the mouse movements still work, I can use 3rd person spectate then F5 to the players but the height is off like the player is crouching. Will try and tinker to get the demo working properly, 60fps makes it much harder to spot.
Also the point of the clips wasn't the shots against enemies, don't look at the shots against the enemies in the full video either, watch what happens when he swipes past his team mates, flags, grapple light(decal), strong red or blue textures.
20% speed from the borked demo(crosshair is lower then it actually is)
He shoots his team mate when his crosshair goes across him, but it's fired twice instead of once hence the shooting at the wall after, he then shoots another team mate when the player goes across his crosshair.