Pretty simple, not that complicated.
What we have here is a medium-sized CTF map with a redeemer in the middle and 8 UTDM-monsters, 2 Warlords & 2 SkaarjBerserkers per team.
Combat is intense and matches tend to run pretty quick. Nelsona fixed the pathing, originally bots wouldn't try to score at all.
To deal with the Warlords occasionally escaping the arena, and my inability to handle Kill Zones, there're Cyberus outside there to kill any Warlords so they can be reintroduced to the play space.
Usual Suspects:
.u - /system
.umx - /music
.unr - /maps
.utx - /textures
png - Pwetty!
Enjoy!
https://www.mediafire.com/file/c8tzen1t2kz7271/CTF-UTDM-FragFest.zip