Feel free go and download it: https://github.com/OldUnreal/UnrealTournamentPatches/releases/latest
Short summary:
This is a release candidate for Unreal Tournament v469c. This version is stable, but still has a few issues that we intend to fix before the final release. Notable changes since Unreal Tournament v469b include: Native support for Apple Silicon macs 64-bit Linux support Revamped in-game server browser Major localization updates Improved XOpenGLDrv performance Tons of stability, physics, audio, and rendering fixes A full change log is available here.
This is a release candidate for Unreal Tournament v469c. This version is stable, but still has a few issues that we intend to fix before the final release.
Notable changes since Unreal Tournament v469b include:
Native support for Apple Silicon macs
64-bit Linux support
Revamped in-game server browser
Major localization updates
Improved XOpenGLDrv performance
Tons of stability, physics, audio, and rendering fixes
A full change log is available here.
If you found any issue - go to issue tracker and report it: https://github.com/OldUnreal/UnrealTournamentPatches/issues
Before create issue check what already exist, for not create duplicates: https://github.com/OldUnreal/UnrealTournamentPatches/issues?q=is%3Aissue+RC2+is%3Aopen
Happy testing! :rock:
Buggie Anyone knows if there is an option to set coronas off in Xopengl , because those lights.. 🙂
Yes. Open UT.ini. Go to [XOpenGLDrv.XOpenGLRenderDevice] and change value Coronas=True
Buggie ok. thank you 🙂
Has anyone tried this on their personal UT yet? If so, results?
CrazyEyesCortez A lot people try already. And I am on it. All fine.
It says xopengl improvements so maybe it's fixed already.
runs fine, xopengl better then the previous version .
Installed this version and I'm having problems with the 1920x1080 resolution. The whole top is out of frame... it's in full screen. Everything is fine in windowed mode.
installed back 469b 😑
Try different render. D3D9 is usually best choice on Windows.
Also if you face such, need report back, and create issue on github or big chance it preserve for final build, what be bad for you.
Make sure it didn't switch form opengl to xopengl if you are running AMD CPU with Nvidia graphics opengl is what works best for me.
jerc Not sure for v469c. Possible here XOpenGL is better and more stable. In v469b for sure OpenGL is better. There - not sure.
In my experience, OpenGL is much better that XOpenGL for performance and feel(469C), but if you want to take nice screenshots of stuff XOpenGL is better for that with the right settings changed. I have been using Direct3D9 for last few days because of the alt tabbing issue RC3 pre release has, but not tried the RC3d build yet in-case Higor has fixed the problem since we were testing stuff the other night.
or 3dfx with my voodoo 🙂
These old parts euros have lets petition microcenter to open some stores in euroland.
Maplands used to be half decent, but closed years ago...