Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Botpack.RipperMark


00001
00002
00003
00004
00005
00006
00007
00008
00009
class RipperMark expands Scorch;

#exec TEXTURE IMPORT NAME=ripperblast FILE=TEXTURES\DECALS\Blast_2.PCX LODSET=2

defaultproperties
{
     Texture=Texture'Botpack.ripperblast'
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Mon 5/5/2025 21:18:46.000 - Creation time: Mon 5/5/2025 21:23:24.918 - Created with UnCodeX