Had to play as HotPiE because someone was pretending to be me and I'm pretty sure it wasnt OFB for once.
imposters
lol
jerc
Looks like it was your admirer from Egypt https://eatsleeput.com/utstats/?p=match&mid=18239 who was using your name again.
Also this:
Yep saw that one. A jerc wannabe.
I figured it was Roy cause he kept voting for almost.
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There's right now a French dude mimicking my nick on purpose... seems he got pissed with me for calling him out previous game
I figured before this doesn't really amount to anything but general annoyance, but a question just popped into my brain.
@snowguy If someone impersonates you, do their stats get logged against your username? Because if so, that definitely sucks if someone can come along and destroy your stats just by using your name.
UTNL If someone impersonates you, do their stats get logged against your username? Because if so, that definitely sucks if someone can come along and destroy your stats just by using your name.
Generally, I think both stats systems (the website stats and the team balance stats) are safe from this because they should be tied to an IP address and name BUT I have noticed a few issues that makes me think there could be some possible loopholes to this. Both of these systems I'm planning to do work in and I will definitely sort these issues out if they exist.
Since you mentioned that you do some coding before I will mention that both systems have their source code available if you wanted to check on this yourself and get a more clear answer to your question.
The UTStats that I'm using on the website you can check out here: (I've made some changes to this already that makes it differ from the repo but nothing that affects what you are asking about yet.)
https://github.com/sn3p/utstats
The balancer that tracks stats in game and pops up the leaderboard when you enter the server is available here:
http://www.ut-files.com/index.php?dir=ServerSide_Mods/AutoTeamBalance/&file=AutoTeamBalance-1.5_HighScores_release.zip
The .jpp file is the one you want to check out in that zip file. Since there are lots of comments and meaningful variable names it is pretty easy to follow even if you don't know anything about UT/unrealscript.
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Not grabbing always makes confusion to some in IG, like if grabbing is the end all of the game
I used to be an attacker for many years, now I give zero F's even though yesterday night I actually grabbed some and in one match I was even the top grabber ahahaha, weird right
I'm just having fun and I don't fell the need to grab at all , those days are long gone
I feel ya, too many players on small maps.
No incentive to flag run as you just get met by flag campers.
I can't see people mixing up their map votes much but the player count could be reduced to something that allows for some CTF to take place. Sadly it has just become DM with flags.
There is a 2nd eatsleep server in london that just sits empty a lot of the time. It would be awesome to have 2 x 12 player games going at the same time.