I don't trust sbt and would like nothing more to say yes that is proof of him cheating but it's not, a second or so before he does a stand still combo at an area that's very likely for a player to be when using a grapple, you can hear a second grapple sound(the first one being a team mate).

Also it was noxfox aka haxxy he killed, I'm willing to bet he was after sbt the entire game, he does the same thing to me when I play and is too dumb to change how he chases you.

Try this video editor it's easy enough to use for cutting junk out of clips: https://shotcut.org/

Stop playing at 60fps you are just making it harder on yourself playing with such bad settings, even if you don't have a 144hz, 240hz monitor your mouse inputs & movements will be more responsive at higher fps. PS5 games can do 120fps for a reason.

    How can you hear a climbing over a grapple sound of his opponent, before his opponent's grapple is hooked to a wall? That climbing sound is played after a grapple is hooked, and not before....

    Also you haven't provided any "steps to reproduce" how to use your movie editing program to prove there is the second grapple sound, providing just a link is insufficient and proves nothing...

    Also you're speaking about a grapple sound while the guy doing "a combo", which means detonating the ball, and it's not about it, it's about the guy aiming his opponent and firing a ball (before detonating it)

    Your comment is too vague, lacks detailed information and proves nothing in it's current state.

    He hears(or at least I can hear) the grapple(2 different grapple sounds[one is a teammate]) ~ 1:07(you can hear it when he's grappling on the wall you can't see, that's why the sound stops when he shoots it at the wall you can see) and shoots the shockball just before 1:09.

    He also isn't that close to hitting him, the large combo radius killed him:

      The kid reminds me of a blonde girl kneeling in front of a store door with a pull sign.

        Ooper

        But if his opponent was grappling from a wall to a wall, then there would be a gap in the grapple sound as long until the opponent's grapple hooks up to the next wall, because an unhooked grapple doesn't generate a climbing sound. But there is no gap, we hear one continous grapple climbing sound. So it could be either one out of two coincidences:

        • because the teammate's grapple's sound covered the gap, even if so, (2 grapple sounds like 1 sound), it means the guy has to be so skilled that he in matter of several seconds, realised what you realised only after spending long time in an video/audio editor...unless he has some really modified sound settings which let him know all sounds so easily
        • because there was no second grapple sound and it was the teammate who unhooked a grapple at the same time frame the combo shock was fired by the guy, because it all was happening at the same time

        As for a combo, given it's long radius, there is no need to aim precisely at the target with a combo, so I don't know why do you expect it, still the guy aimed him very accurately while not knowing his position, also a time accuracy of the moment he was moving his crosshair and then firing a ball was too perfect.

        player_0

        I'll ignore just another your childish comment, kid.

        It doesn't look like a random combo, the guy started aiming (moving his crosshair) at the opponent at the exact moment the opponent started to approach the edge of the wall, as if seeing him through a fucking wall, and then the guy fired a ball at the opponent, again at the perfect moment, as if seeing him through a fucking wall and knowing perfectly when the opponent will pop out from behind the wall.

        Something must have told the guy the opponent is approaching the edge of a wall.

        You call the something a luck / random / feeling, while I can buy it in many other similiar cases, I don't buy it in this case, too precise timing corelation of moving the crosshair, if he had moved and set his crosshair sooner or later, I could buy it.

        Ooper said the something was another grapple sound, which Ooper needed to spend a long time in a video/audio editor to notice it, and tells me the guy noticed it in a matter of several seconds, and was able to distinguish the two sounds easly, and all this wihout a video/audio editor. I don't buy it, nor buy the guy has ears like a bat or like a sonar of a submarine.

        It definately looks more not random than random, very suspicious.

        I noticed the sound the first/second time I watched the clip, I've played long enough to know what the grapple sounds like, and he probably has sweaty settings where the death sounds aren't as loud making it easier to hear grapples, you can adjust those settings in the menu of 469.

          Ooper and he probably has sweaty settings where the death sounds aren't as loud making it easier to hear grapples

          Yeah, like I already said: "unless he has some really modified sound settings which let him know all sounds so easily"
          At least more convincing reasoning than "random" invented by idiots like player_0

          Also the whole situation on the video looks like two cars at an intersection, one of which adjusting it's speed and direction to collide with the other, can do it easily when seeing the other car, hard to do it when not seeing the other car and only hearing the sound of the other car mixed with a sound of another car.

          You just turned the whole law of universal gravitation upside down. You have abolished uniform rectilinear motion in one move. How you inspired me, boy!

          When I actually listen for it all that shit is easy to hear grapples, foot steps etc... Alot of people fail to realize their grapple anchor is a big give away and assume they weren't spotted.

          player_0 😆 no mate, no trolling this time.

          I'm sure he cheats, (You can check my previous posts on this forum ) however , this combo is not so clear.

          Besides what @Ooper said about listening to the grapple sound, the grapple's shining red light is on the wall. When you see that, then you know someone is coming and you tend to aim to block him.

          Unfortunately I didn't record demos before this forum existed and I didn't have a twitch account that time also. I used to have matches with him, I couldn't even cross mid (yep lol). After this forum was created, the suspicions arised, accusations increased and suddenly I can kill him sometimes 3/4 times in a row 🤷.

          Neither my main settings changed, neither I acquired new skills but someting changed in his playing. It's like he can control "it" according to the need. When need arises let's turn it on. How many times in CTF-Duku for example, he's defending inside base and losing then suddenly goes attack and wipes the whole enemy team? C'mon.

          He is a known cheater, previously cheated inumerous times and shared his cheats with his clanmates. Is banned on many servers. It's not like he is unknown. People actually know him. Ask the polish community about him. Ask b1o in discord about him.

            Kurogane the grapple's shining red light is on the wall. When you see that, then you know someone is coming and you tend to aim to block him.

            Watch the video in slow-motion, then you will realise the guy aimed and fired a shock ball BEFORE a red grapple light has appeared on the screen, and because you missed this fact, you wrongly thought it was "a random combo", unless you are talking about a different red light I don't see anywhere, then you need to make a screenshoot.

              PepsiCola
              tbh he doesn't seem to be cheating to me.
              not 100% sure about wallhacking though, but it doesn't really seem like that to me as well.
              at 1:07 - 1:10 you can hear the grapple from his teammate first and starting from 1:08 I can hear a 2nd grapple sound from the left, right after that he aimed up and shot the combo - seems legit to me tbh

              You can hear a shit, unless you have hacked audio settings or ears like Ferengi 🙂 :

              Nope, just my HyperX Headset. I've checked several times to be sure and I can hear it properly at 1:08.
              1 Grapple sound from 1:07 (teammate) and 2nd Grapple sound starting at 1:08, on top of the first one.
              Just listen closely.

                Kurogane Ask b1o in discord about him.

                Oh, my, my, my... Yes, Mr. b1o, the one who accused Mr. sbt of using brightskin tweak on the CG-London server (too) some time ago, entering the same server with the same tweak. lol. I don't understand this guy and I certainly don't trust him. Besides, you can take a moment of reflection and read his posts, which are also somewhere on this forum, so you don't have to ask him directly. After his overzealous, increasing pressure to the admin to ban Mr. sbt, he certainly did not change his mind. I just remembered now. How much his statements were filled with hatred. I don't want to insinuate anything but you could say that someone here on the forum seems to have inherited some features from Mr. b1o. lol

                VRNRon
                Awesome headphones. Yes, such headphones, it's a nice thing to be able to hear it quite well with the already converted sound. Namely, in the game itself, if you choose the right library for your soundcard and play a little with the settings in the preferences in UT to get sounds separated and with the right volume (+ turn off the background music) then you can congratulate yourself because you have done something that increases by at least 10 % your vigilance and thus your efficiency. (Of course, this doesn't apply to Mr. Pepsi, you'll get an error and have to look in the logs. Well, life.) Sounds come not only from the front, back and sides, but also up and down, which in total gives the entire audible sphere. If it's set up coretly, you don't need $75 headphones, even the ones from your phone will suffice.