Ann0ying I'm not saying your points are not valid. They very much are, and thank you for sharing them.
I can see a world where players think that bouncing adds adds a special new dynamic to the game of CTF. And yes, sometimes, on some maps, a player who's bouncing makes themselves an easier target. But same maps just make it impossible to compete, so there's no consistency.
Good aim, boosting and spawnkilling are all core components of the game. You can't control how good a player is or what ping they have. Boosting is built into the game, there's no way to NOT boost. And spawnkilling/camping, while occasionally annoying, are just another version of a 'play style', same as DMing or jerking off in a corner somewhere.
But bouncing is not a 'play style'. It can't even be compared to boosting because it is a WILLFUL manipulation of the physics of the game. The game doesn't allow users to bounce by default, you have to go in and change the settings of your controls or of the game itself in order to make it happen.
How can you not compare bouncing to aimbotting? Aimbotting is also a willful manipulation of the game for personal gain, a manipulation that must contravene the default settings of the game. I just don't understand how people can't see that they are the same thing.
I think my opinion on bouncing is clear, but I also understand that I'm only one of many players. That's why I think the server needs a referendum. Let the players decide. I bet if we actually had that opportunity in a real way, the server would vote overwhelmingly to make it illegal. That's just my thought.
I might feel differently about it if more than 5 people were doing it, but that's not the case. There's an incredibly small number of people who are bouncing on the server, some of them are also thought to be cheaters in other ways (like r or have_a_cigar), so that doesn't help its case.
Thank you for the opportunity to discuss.