Gameplay.ACTION_WaitForTimer
- Extends
- LatentScriptedAction
Core.Object
|
+-- Gameplay.ScriptedAction
|
+-- Gameplay.LatentScriptedAction
|
+-- Gameplay.ACTION_WaitForTimer
| Inherited Functions from Gameplay.LatentScriptedAction |
| CompleteOnAnim, CompleteOnLIPSincAnim, CompleteWhenTimer, CompleteWhenTriggered, DisplayDebug, GetDistance, GetMoveTargetFor, InitActionFor, MoveToGoal, StillTicking, TickedAction, TurnToGoal, WaitForPlayer |
Action
var(Action) float PauseTime;
function bool CompleteWhenTimer ( ) )
function bool CompleteWhenTriggered ( ) )
function string GetActionString ( ) )
defaultproperties
{
ActionString="Wait for timer"
} |
Creation time: Mon 5/5/2025 20:55:56.726 - Created with
UnCodeX