| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Botpack.TournamentHealth
|
+-- Botpack.HealthVial
| Variables Summary |
|---|
| Inherited Variables from Botpack.TournamentHealth |
|---|
| bSuperHeal, HealingAmount |
| Inherited Variables from Engine.Pickup |
|---|
| bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies |
| Functions Summary |
|---|
| Inherited Functions from Botpack.TournamentHealth |
|---|
| BotDesireability, PlayPickupMessage, Touch |
| Inherited Functions from Engine.Pickup |
|---|
| Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp |
| Defaultproperties |
|---|
defaultproperties
{
HealingAmount=5
bSuperHeal=True
PickupMessage="You picked up a Health Vial +"
ItemName="Health Vial"
RespawnTime=30.000000
PickupViewMesh=LodMesh'Botpack.Vial'
PickupSound=Sound'Botpack.Pickups.UTHealth'
Mesh=LodMesh'Botpack.Vial'
ScaleGlow=2.000000
CollisionRadius=14.000000
CollisionHeight=16.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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