| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- Botpack.TournamentAmmo
|
+-- Botpack.MiniAmmo
EClip
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
| Functions Summary |
|---|
| Inherited Functions from Engine.Ammo |
|---|
| AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo |
| Defaultproperties |
|---|
defaultproperties
{
AmmoAmount=50
MaxAmmo=199
UsedInWeaponSlot(0)=1
UsedInWeaponSlot(2)=1
PickupMessage="You picked up 50 bullets."
ItemName="Large Bullets"
PickupViewMesh=LodMesh'Botpack.MiniAmmom'
Mesh=LodMesh'Botpack.MiniAmmom'
CollisionRadius=22.000000
CollisionHeight=11.000000
bCollideActors=True
}
|
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