| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- Botpack.TournamentAmmo
|
+-- Botpack.ShockCore
SuperShockCore
| Variables Summary |
|---|
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10] |
| Functions Summary |
|---|
| Inherited Functions from Engine.Ammo |
|---|
| AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo |
| Defaultproperties |
|---|
defaultproperties
{
AmmoAmount=10
MaxAmmo=50
UsedInWeaponSlot(4)=1
PickupMessage="You picked up a Shock Core."
ItemName="Shock Core"
PickupViewMesh=LodMesh'Botpack.ShockCoreM'
Physics=PHYS_Falling
Mesh=LodMesh'Botpack.ShockCoreM'
SoundRadius=26
SoundVolume=37
SoundPitch=73
CollisionRadius=14.000000
CollisionHeight=20.000000
bCollideActors=True
}
|
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