I am not sure how you can detect "assisted aimbotters" spectating doesn't show all mouse movement accurate from what it seems, I did spectate them both and they do miss shots, sbt does however have an insane reaction time to flickshot me around a corner on a pretty long range 8/10 times
latest anti cheat?
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Meira Yah cause they are using radar. They are pre aimed all the time.
It's so easy to tell, their reaction time is insane especially that cr37 guy. You come around a corner and bang they got you every single time.
It's so easy to tell especially in maps like crates.
Any normal person you can't hold that level of efficency and reaction time for prolonged period of time without getting tired or messing up here and there.
We all get those insane shoots , but this guys are soo consistent with them, that just doesn't make sense.
You won't see me sit here and complain about YRGM , Jamally , and other good players. Cause you can tell they are humans and mess up from time to time.
And don't let me get started about vulvarine lol
Meira BTW they miss cause they have it set on press mode. You have to remember this are all good players. They can still aim well even without bots BUT when they need it it's there. Plus running radar 24/7 alone helps you out a lot on your aim and by knowing where players are at all times.
Best thing to do when this guys are on I just log off and play at a later time.
When I went from 144hz to 60hz with this GPU it felt like everyone was cheating , was dead before I can even see people(wasn't until a few weeks later I noticed can do 1080p 85hz over the HDMI port).
I was just speccing VR|Ron on Duku what a beast.
His movement is insane.
After watching that I'm just going to sleep lol...been up 48 hours
Ooper I play at 177 atm. I could never play at 60 anymore.
drunken_fool Yah cause they are using radar.
Where did you get this radar from?
No offense, but in this mode the radar won't help you at all, but will rather disturb you. it is displayed on your hud and you will have a piece of space obscured. Anyway, looking at the radar and crosshair every second... - I don't see it. Such a thing would probably be helpful in other modes, such as Camping or MH, but not in Combogib, where the basis is dynamics.
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player_0 radar just draws a big green square around all players. Makes it really easy to aim on them.
Especially at a distance. It enhances your target.
I'll see if I can find a Pic of it.
It's not like an rpg game radar. It just enhances enemy target and you can see the moving around.
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Plus in utt99 aimbot you can adjust the aiming angle.
I'll try and explain best I can.
You can pretty much set the aiming angle at which the bot will trigger. So if you're already a decent aim you can set a very short aiming angle, meaning your cursor will have to be real close to the target in order for it to track it. This makes it really difficult to catch them in spec mode.
If you are a complete noob then you will use a wide aiming angle and then the bot will trigger like crazy making it very obvious and you will be able to spot it .
In DM you can even set it to head shot , or feet , torso or leg shot.
So I can just have it set to leg shot and will take like 3 shots to kill you Making it less obvious.
You can even set it on headset on press mode.
So I will take a few shots and maybe miss then press the key to wich my bot is bind to and give you a headshot.
Either way it's gay and who uses this hacks is a complete idiot.
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here is a pic
those squares are the radar.
If you use it you can see me coming from all angles lol. That explain some of this guys crazy reaction times.
The closer the target gets the bigger the square gets.
here is another one from distance
Apparently multiplayer cheats is 100 Mil industry!
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drunken_fool As I said, I disagree with you about this radar.
Many times I myself reached the enemy room or near the enemy flag. Where all the enemies appear. When you're against up to three enemies, you automatically shoot the one within the shortest swipe or convenient mouse-over distance. You just wouldn't have time to look and analyze which rectangle is bigger. I can only agree that it only improves anticipation of places where an opponent can reveal himself or camp (as long as this opponent was previously invisible to others, because he was separated by, for example, a wall). But when there are enemies of different levels around you, there's no way you won't get killed by looking at the HUD which rectangle to aim at and deciding to take the shot. Is the square big or round or red or flashing etc. Maybe it will help from a distance for a while (as in the upper screen on the Face map), because soon someone will notice you and shoot you down. In my opinion, on this map a good option is the smallest possible fov. Besides, I will not dwell here on triggerbots, which are additions to radars, because there are rather no divided opinions here. Unless someone has a different opinion? I invite you to a nice conversation.
drunken_fool Are you mistaking refresh rate with fps?
Ooper I meant 177hz on my monitor.
Its a pointless conservation but not enough people cheating to be this worried about it.