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ProUI.ProMidGameMenu

Extends
UT2K3GUIPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- ProUI.ProMidGameMenu

Variables Summary
floatBarHeight
floatBarVPos
boolbIgnoreEsc
floatButtonHeight
floatButtonHGap
floatButtonVGap
floatButtonWidth
stringLeaveMPButtonText
stringLeaveSPButtonText
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
function InitComponent (GUIController MyController, GUIComponent MyOwner))
functionbool InternalOnClick (GUIComponent Sender))
function InternalOnClose (optional Bool bCanceled))
functionbool InternalOnKeyEvent (out byte Key, out byte State, float delta))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

BarHeight Source code

var float BarHeight;

BarVPos Source code

var float BarVPos;

bIgnoreEsc Source code

var bool bIgnoreEsc;

ButtonHeight Source code

var float ButtonHeight;

ButtonHGap Source code

var float ButtonHGap;

ButtonVGap Source code

var float ButtonVGap;

ButtonWidth Source code

var float ButtonWidth;

LeaveMPButtonText Source code

var localized string LeaveMPButtonText;

LeaveSPButtonText Source code

var localized string LeaveSPButtonText;


Functions Detail

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnClick Source code

function bool InternalOnClick ( GUIComponent Sender) )

InternalOnClose Source code

function InternalOnClose ( optional Bool bCanceled) )

InternalOnKeyEvent Source code

function bool InternalOnKeyEvent ( out byte Key, out byte State, float delta) )


Defaultproperties

defaultproperties
{


	Begin Object Class=GUIButton name=QuitBackground
		bAcceptsInput=false
		bNeverFocus=true
		StyleName="SquareBar"
	End Object
	Controls(0)=GUIButton'QuitBackground'


	Begin Object Class=GUIButton Name=ContMatchButton
		Caption="CONTINUE"
		StyleName="MidGameButton"
		OnClick=InternalOnClick
	End Object
	Controls(1)=GUIButton'ContMatchButton'


	Begin Object Class=GUIButton Name=QuitGameButton
		Caption="EXIT UT2003"
		StyleName="MidGameButton"
		OnClick=InternalOnClick
	End Object
	Controls(2)=GUIButton'QuitGameButton'


	Begin Object Class=GUIButton Name=LeaveMatchButton
		Caption=""
		StyleName="MidGameButton"
		OnClick=InternalOnClick
	End Object
	Controls(3)=GUIButton'LeaveMatchButton'


	Begin Object Class=GUIButton Name=SettingsButton
		Caption="SETTINGS"
		StyleName="MidGameButton"
		OnClick=InternalOnClick
	End Object
	Controls(4)=GUIButton'SettingsButton'


	Begin Object Class=GUIButton Name=ChangeTeamButton
		Caption="CHANGE TEAM"
		StyleName="MidGameButton"
		OnClick=InternalOnClick
	End Object
	Controls(5)=GUIButton'ChangeTeamButton'


	LeaveMPButtonText="DISCONNECT"
	LeaveSPButtonText="FORFEIT"


	ButtonWidth=0.27
	ButtonHeight=0.04
	ButtonHGap=0.02
	ButtonVGap=0.02
	BarHeight=0.2
	BarVPos=0.5




	OpenSound=sound'MenuSounds.SelectDshort'
	

	bIgnoreEsc=true
	bRequire640x480=false
	bAllowedAsLast=true


}

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Creation time: Mon 5/5/2025 20:56:05.452 - Created with UnCodeX