Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

ProUI.ProMainMenu

Extends
UT2K3GUIPage
Modifiers
Config ( ProUI )

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- ProUI.ProMainMenu

Variables Summary
boolAllowClose
stringAlternateBackground
stringProLogo
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
functionbool ButtonClick (GUIComponent Sender))
functionbool CanClose (optional Bool bCanceled))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
functionbool MyKeyEvent (out byte Key, ut byte State, loat delta))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

AllowClose Source code

var bool AllowClose;

AlternateBackground Source code

var config string AlternateBackground;

ProLogo Source code

var config string ProLogo;


Functions Detail

ButtonClick Source code

function bool ButtonClick ( GUIComponent Sender) )

CanClose Source code

function bool CanClose ( optional Bool bCanceled) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

MyKeyEvent Source code

function bool MyKeyEvent ( out byte Key,out byte State,float delta) )


Defaultproperties

defaultproperties
{
	Begin Object Class=GUIImage Name=ProImgUT2Logo
		Image=material'InterfaceContent.Logos.Logo'
		ImageStyle=ISTY_Scaled
		ImageRenderStyle=MSTY_Alpha
		ImageColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.800000
		WinHeight=0.500000
		WinLeft=0.100000
		WinTop=-0.033854
	End Object
	Controls(0)=GUIImage'ProImgUT2Logo'


	Begin Object Class=GUIImage Name=ProImgUT2Shader
		Image=material'InterfaceContent.Logos.fbSymbolShader'
		ImageStyle=ISTY_Scaled
		WinWidth=0.198242
		WinHeight=0.132813
		WinLeft=0.399414
		WinTop=0.223958

	End Object
	Controls(1)=GUIImage'ProImgUT2Shader'


	Begin Object Class=GUIButton Name=ProWarmup
		StyleName="TextButton"
		Caption="WARM UP"
		Hint="Stretch those muscles before you play"
		OnClick=ButtonClick
		WinWidth=0.414063
		WinHeight=0.075000
		WinLeft=0.531250
		WinTop=0.511719
		bFocusOnWatch=true
	End Object
	Controls(2)=GUIButton'ProWarmup'


	Begin Object Class=GUIButton Name=ProPlay
		StyleName="TextButton"
		Caption="PLAY"
		Hint="Play the next round"
		OnClick=ButtonClick
		WinWidth=0.414063
		WinHeight=0.075000
		WinLeft=0.531250
		WinTop=0.610418
		bFocusOnWatch=true
	End Object
	Controls(3)=GUIButton'ProPlay'



	Begin Object Class=GUIButton Name=ProSettingsButton
		StyleName="TextButton"
		Caption="SETTINGS"
		Hint="Change Your Controls and Settings"
		OnClick=ButtonClick
		WinWidth=0.414063
		WinHeight=0.075000
		WinLeft=0.531250
		WinTop=0.733595
		bFocusOnWatch=true
	End Object
	Controls(4)=GUIButton'ProSettingsButton'


	Begin Object Class=GUIButton Name=ProQuitButton
		Caption="QUIT"
		Hint="Exit Unreal Tournament 2003"
		OnClick=ButtonClick
		StyleName="SquareMenuButton"
		WinWidth=0.205078
		WinHeight=0.042773
		WinLeft=0.634373
		WinTop=0.868225
		bFocusOnWatch=true
	End Object
	Controls(5)=GUIButton'ProQuitButton'


	Begin Object Class=GUIImage Name=ProLogoImg
		Image=material'InterfaceContent.Logos.Logo'
		ImageStyle=ISTY_Scaled
		ImageRenderStyle=MSTY_Alpha
		ImageColor=(R=255,G=255,B=255,A=255)
		WinWidth=0.42
		WinHeight=0.42
		WinLeft=0.060938
		WinTop=0.497396
	End Object
	Controls(6)=GUIImage'ProLogoImg'


	Begin Object class=GUIImage Name=ProMainBK6
		WinWidth=0.434062
		WinHeight=0.526132
		WinLeft=0.521641
		WinTop=0.446354
		Image=Material'InterfaceContent.Menu.BorderBoxD'
		ImageColor=(R=255,G=255,B=255,A=160);
		ImageRenderStyle=MSTY_Alpha
		ImageStyle=ISTY_Stretched
	End Object
	Controls(7)=GUIImage'ProMainBK6'


	Begin Object class=GUILabel Name=ProBrandingBk
		Caption="Pro-Tournament Version"
		TextALign=TXTA_Center
		TextColor=(R=0,G=0,B=0,A=255)
		WinWidth=0.429688
		WinHeight=32.000000
		WinLeft=0.525039
		WinTop=0.400417
	End Object
	Controls(8)=GUILabel'ProBrandingBk'


	Begin Object class=GUILabel Name=ProBranding
		Caption="Pro-Tournament Version"
		TextALign=TXTA_Center
		TextColor=(R=255,G=255,B=0,A=255)
		WinWidth=0.429688
		WinHeight=32.000000
		WinLeft=0.524414
		WinTop=0.400000
	End Object
	Controls(9)=GUILabel'ProBranding'


	Background=Material'InterfaceContent.Backgrounds.bg10'
	WinWidth=1.0
	WinHeight=1.0
	WinTop=0.0
	WinLeft=0.0
	OnCanClose=CanClose
	OnKeyEvent=MyKeyEvent
	AllowClose=False
	bAllowedAsLast=true


}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Mon 5/5/2025 20:56:05.448 - Created with UnCodeX