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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- Botpack.TournamentAmmo
|
+-- Botpack.BulletBox
|
+-- Botpack.RifleShell
| Defaultproperties |
|---|
defaultproperties
{
AmmoAmount=1
ParentAmmo=Class'Botpack.BulletBox'
PickupMessage="You got a rifle round."
ItemName="Rifle Round"
PickupViewMesh=LodMesh'UnrealI.RifleRoundM'
Mesh=LodMesh'UnrealI.RifleRoundM'
CollisionHeight=15.000000
}
|
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