hi snowguy,
(thanks for all btw)

is there a way for you to see which maps are played the least?

I think 50% of all maps should be removed completely.
doing this will definitely make other maps played more often.

(for example XL maps are barely played at all)

like its about quality not quantity
anybody agree?

Yeah, and while you are at it, for the love of all that holy (or unholy, I won't judge) remove useless duplicates of same maps ._.

    Schizazoid There will be RIOTS if Crates(FlagInAss) version gets removed. RIOTS!

    *I'm just kidding, there's probably some overlap that could removed. Maybe increasing the amount of games before a map becomes available again might help? I feel like FragWhore, Opal, Duku, and Wootabulous are all fine maps but they're played so often that other good maps never even stand a chance to get voted on.

    Problem is if he did people will all the sudden want the maps he removed.

      jerc

      Wouldn't surprise me!

      This is an interesting idea. Perhaps the current map list is a bit overwhelming so people vote the same ones. That or Snakefingers suggestion of increasing the amount of games before a map can be voted on again.

      My main problem is that I have the memory of a fish and can only remember the names of about 5 maps. That and nobody ever votes for Sprinta with me!

      I like a Sprinta and all those CE, LE maps. My memory is also shit I've been trying to remember the names of a couple UT2004 maps for years lol.

      or force some maps to be played without voting? we don't need democracy, it only brings overwhelming chaos.

      . ... ( 0:28 )

      a month later

      I'm pretty sure I wrote about this before but I'll write it again here. To start with the whole reason I started a server in the first place was because I was tired of playing the same maps all the time. That's why I have tested approximately 2000 maps and have so many on the server. While some of them aren't the best they were the good ones of those that were tested.

      I have always had plans to remove the maps that didn't end up being that great but it is difficult to decide which to remove and time consuming if I don't immediately remember the map I'm considering for removal.

      We also talked about increasing the repeat limit higher than 5 before and there seemed to be quite a few players that would rather just vote what they want instead of having it locked out. I think what might usually happen is there is a large player turnover after 3 to 5 maps have been played and you then get 10 new players who all want to play w00t and weren't there for it the last time it was played. Ask yourself how many maps in a row do you stay for? If it is more than 5, then for you the repeat limit should probably be increased. I'm not against trying it or even having a poll for it to see what people want.

      Anyway, I have a new map update ready for the server which adds 7 new maps 🙂

      But I did actually take this thread as my motivation to remove 26 maps this time. I will remove more as time goes on. If your favorite map was removed just let me know and I can add it back in.

      I will update the London server with these map changes the next time I catch it without players. If you want a sneak peek at the new maps you can check them out on the New York & Amsterdam combogib ctf servers.

      just check least played maps that should do the trick. Also, anyway to remove maps that are 1v1 from voting when there is more than X people on the server? 😅

        newjack just check least played maps that should do the trick

        Yes, nothing easier 😛 check. ...but are you sure? ...and what about maps that are good, but have only been on the server for a few weeks? Generally, it is more or less possible to check, for example by looking at the number of visits to the map during the week, but again, it is time-consuming, and that is not the point here.

        the googlemaps are gone please activate again
        big thanks

        Played Pellar -- lots of pillars, ramps, kickers, elevators... I really enjoyed it, lots of great angles to take once you figure out grapple paths. Zortron was great too, like RIFK but better with more side paths -- also fun that you can blast the your flag out of the back of the opponents base if you combo gib them.

        Can't wait to try out some more!

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