• General
  • Hopping may be legal, but it's fucking cowardly

Sorry, I feel compelled to write this. It may sound whiny, and you're welcome to your opinion, but please note that I'm only coming at this from the perspective of trying to protect the integrity of the server. Also, considering I play for a couple of hours every single day (or more) and would wager I have one of the higher cap counts on the server, I think I have enough experience to make this observation.

We've decided that hopping is legal, fine. I vehemently disagree with this but that's what the server admin has decided. However, I want to raise two points for discussion.

1) The number of people hopping on the server is incredibly low. I've been in so many games where it's 9 v 9 and there's like 1 person, maybe 2 people hopping. The fact that others are either disinterested in doing it or learning how to do it, or incapable of doing it should communicate how the server really feels about it. People are happier without it. If it were even 25% of players, I would understand and accept it, but it's not. Out of maybe 50 regular players I see on a weekly basis, it's like 3 or 4 outliers who are still doing it so again, in my opinion, this communicates something.

2) Serial hoppers only seem to turn it on boost when they're losing. This is my primary point. The people I see hopping are honestly so fucking bad at the game that they are incapable of capping without it. Not only that, the process of hopping (having to get behind the flag) means that you are wasting time trying to grab in such a specific manner, that you're robbing your team of good grabbing opportunities. So, not only could it be considered cheating, it can be considered team sabotage as well. Enough people rush to kick Octoman and Caligula for just spawn killing all game, but this is the exact same category of bad play and deserves to be called out.

Annoying is by far the worst offender. We were just playing a nice chill game of Control-LE, our team was up 4-1 and then Annoying bounces to two quick caps, each cap takes like 5 seconds to complete, to bring it to 4-3. How is this fair and equitable? The few players who are hopping are doing so because they know they're fucking terrible and incapable of capping otherwise. Annoying finally muted me on the server because he couldn't handle the truth.

I really, REALLY wish we could just have a server wide referendum on hopping and move forward with the result. I have a feeling the server would vote to ban, that's just my two cents. All I know for sure is that almost every single game where hopping is happening, as soon as the game is over, the offender normally receives a flurry of kicks.

I realize nothing will change. All I know is, those who are pushing hard to get their caps via "core configuration" means are far better players than those who just happen to have a nice mouse wheel.

    Hey m8,

    1. I lost that game 7-6.

    2. I didn't mute you, I just /say mutate mute utnl to be honest to make you think that I've muted you, so you could stop the same old story about bouncing.. it worked 😃

    Nevertheless, you were kicking my ass whenever I try to bounce out of your base.. (I'm jumping on a straight line.. not that hard to get me).

    I guess you're mad because, once you face a bouncer, you know that you have to pay attention to defense, and just not rush to get the flag...

    I see more and more people bouncing.. And actually it is a very good "weapon" against very skilled players, because of what's stated in the previous paragraph...

    And yes.. I'm a pretty bad player... My aim is just not good enough.. sorry for that

      Ann0ying I appreciate your response, truly, and the opportunity to respond back. Even though you're a tricky bastard lol

      You are correct, whenever a bouncer is lurking, I feel compelled to stay near the flag because nobody else seems to take defence seriously in the face of that threat, and under normal circumstances, if I'm playing mid field or near the opponent's flag and I hear that our flag is grabbed, I have a chance to at least get back to mid field to assess the situation. In the case of bouncing, especially on maps like Control, I don't have that chance. Basically, the cap happens in like 5 seconds when normally it might take like 20. My only hope is to affix myself to the flag and I guess I just resent the need to do that when, again under normal circumstances, I could play differently. Everyone's motivation is different, but if I've made anything clear from my play style, mine is to capture the flag and to have my team win.

      Now, let's say I decided to learn to bounce as well. So on a map like Control, basically it's a bounce off because it seems relatively easy to get from flag to flag on that map, and the game could be over in 2 minutes as a result. Not really a lot of fun if you ask me. The best feeling in the world (in my opinion) comes from a hard fought battle where you had to sweat and bleed and give everything to dodging, because normally when you have the flag, that is your only helper.

      I too see more and more bouncers which is not ideal for the reasons I state above but I still don't think it represents a mandate on bouncing either. Most 9 v 9 games I play still have either no bouncing or 1-2 outliers and, as I said in my first post, I think this communicates something. It's obviously a contentious issue because I see people getting kickvoted regularly (yourself included) for doing it.

      I don't think you're a bad player, that's just my game voice talking; I'm obviously not the biggest fan of your play style but if you have fun camping in the base in Duku in the rafters, it obviously gets results so who I am to judge. Definitely keeps things spicy (at least you occasionally move around, unlike some others we could both list). But I guess we'll just have to agree to disagree on bouncing. I honestly do appreciate the ability to get this all out and that you might actually read it. I'll stop being an asshole about it, but forgive me in advance if I quit during a game because I just don't have the patience for it.

      Long live this server and its players.

        Ann0ying it is a very good "weapon" against very skilled players

        Annoying and co in previous bouncing topic:"Countering bouncers is easy - just shoot em". Also annoying:"Bouncing is good against VERY SKILLED players".
        Make up your mind already, lol.

        UTNL it should communicate how the server really feels about it

        UTNL I think this communicates something

        IDK, depends on the perspective, but I think it communicates very little if anything at all.
        Just look at how most of players playing (yours truly included) - they are objectively bad: no aim, no brain,no moves, no team coordination, nothing. Many come in just to chill spamming combos on spawn while salivating on their shirt. So ofc most don't bother using bouncing cuz it requires some effort to learn it - can't be bothered.
        "Good" players who can bounce - some of them (if not most) playing here to stroke their ego by fragging newbs in between pugs, with little care about objective, hence not many bounce.

        UTNL So on a map like Control

        On most control matches you can barely enter the room cuz of the ramp campers spam. Map is boring cancer, anything that speeds up match on it is getting a pass, heh.

        UTNL getting kickvoted

        Suuuure. 1-2 rage votes after match ended, wow. For the whole time playing here I haven't seen 1 person kicked while match still going - even when cowboy was blatantly openly ragebotting with hard snapping - nobody gave a damn. Ppl can't be bothered to use it even if they could potentially make matches better. Just as example: ppl wouldn't need to complain about teamswitchers if they got together and kicked that sob a couple of times till he learns not to do it, but no-o-o, can't be bothered.

          Schizazoid Annoying and co in previous bouncing topic:"Countering bouncers is easy - just shoot em". Also annoying:"Bouncing is good against VERY SKILLED players".
          Make up your mind already, lol.

          yeah because despite being easy to shoot a bouncer, the threat is there and is high, so most skilled players, tend to defend more when playing against a bouncer..

          IG players think everything is a shoot out and want you to play some weak ass IG on a server CLEARLY MARKED COMBOGIB . Personally I could give 2 fucks what some Retard Euro thinks is cowardly go play with the Retard Pure IG players. Oh wait no one wants to play that shit anymore lol. Bug or not its a skill you lack so you cry good day and fuck on back to the nether regions.

            I'm sure Annoying is doing it gladly! Go get 'em! 😎

            jerc might want to check UK server which is IG+, its getting fuller and fuller everyday and i see many people from ESU play there.

            I personally prefer combogib due to faster firerate, grapple and not needing to do quick switch flicks, increases dynamics of the game but from userbase standpoint server has became cancer to play on. Sure, I play ocassionaly, I dislike bouncers and spawnkill campers but it is what it is. Its not gonna change, its a public server after all, everyone is gonna do what they want to do and not be bothered by how it affects others.

            Most matches 12 out of 18 people play DM on mid and dont really care where the flag is even if its 1 meter away from them they wont be bothered to pick it up and cap. Gotta get those numbers up I guess. @UTNL Id agree with you, it ruins the match but theres not much you can do about it except accept it.

            I also think bouncing is overpowered and makes the games less fun to play. It's not about being easy or hard to hit, it's about having the chance to hit a bouncing flag carrier in the first place. Without bouncing on, players always get a chance to recover and attempt to kill the flag carrier a couple times over. This is what makes attacking in CTF fun for me, it's very tricky to actually run with the flag. When someone is bouncing with the flag, you get spawnkilled once, or you are out of position once then you have zero chance. It is just too fast.

            I'm a avid grappler which makes for a relatively good leveller for players without top aim like myself. It allows me to get to the flag without having to go on a rampage. However, there is a reason you cannot grapple whilst carrying the flag, it would make it drastically easier & too fast to get out of enemy territory...same as bouncing IMO. Hell, I would be in favour of having similar rules for bouncing. Bounce all you want but just not whilst carrying the flag.

            I also don't think it's right to flame players who are using bouncing as they are still following the rules, they just have a different take which is fine. Ann0ying has always seemed like a pretty chill dude to me. It's too small a community to get at each others throats.

            I don't like playing on the UK IG server it's overly admined got a warning by SeaAss for chasing for covering the flag carrier.

              jerc It seemed a bit more relaxed compared to previous years the few times I played there, before it died it was a mess with different admins saying different things and not agreeing with each other and giving admin to random people. Banny I can remember was raging at me and crying to the other admins on the server for chasing him when he got team balanced switched and didn't notice, so me killing him when he was running to the wrong base to defend 😆 was me "laming".

              I don't mind playing IG by the rules ICTF is the best ctf in all versions of the game imo. I like combogib it's more relaxing for me boosting and bouncing allows you to experiment with playing styles.

              I'm surprised instagib + grapple didn't have a run unless I missed that era.

              @Ann0ying please just make a video tutorial of your skill preferable showing your actual hands,
              Its always fun when you join the game, because i know im up to a whole different challenge, i play with various usernames but just know if you being killed again and again by the same playername, its probably me 🙂 i got you good in CTF-Bleak not to long ago. I hope i gave you a trauma 🙂 your arch enemy 😉

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