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ProUI.ProInstantAction

Extends
UT2K3GUIPage
Modifiers
Config ( ProUI )

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K3GUIPage
               |   
               +-- ProUI.ProInstantAction

Variables Summary
stringGameRules
stringMainTabHint
stringMainTabLabel
GUITabControlMyTabs
stringPlayerTabHint
stringPlayerTabLabel
Pro_InstantActionMainpMain
Pro_PlayerSettingspPlayerSetup
Inherited Variables from XInterface.GUIPage
Background, BackgroundColor, BackgroundRStyle, bAllowedAsLast, bCaptureInput, bCheckResolution, bDisconnectOnOpen, bPauseIfPossible, bPersistent, bRenderWorld, bRequire640x480, bRestorable, CloseSound, InactiveFadeColor, OpenSound, ParentPage, Timers

Functions Summary
functionbool BackButtonClick (GUIComponent Sender))
event ChangeHint (string NewHint))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InternalOnClose (optional Bool bCanceled))
functionbool PlayButtonClick (GUIComponent Sender))
function TabChange (GUIComponent Sender))
Inherited Functions from XInterface.GUIPage
AllowOpen, ChangeHint, CheckResolution, Closed, Free, GetDataString, GetRestoreParams, HandleObject, HandleParameters, InitComponent, IsOpen, NotifyLevelChange, PlayCloseSound, PlayOpenSound, SetDataString, SetFocus


Variables Detail

GameRules Source code

var config string GameRules;

MainTabHint Source code

var localized string MainTabHint;

MainTabLabel Source code

var localized string MainTabLabel;

MyTabs Source code

var GUITabControl MyTabs;

PlayerTabHint Source code

var localized string PlayerTabHint;

PlayerTabLabel Source code

var localized string PlayerTabLabel;

pMain Source code

var Pro_InstantActionMain pMain;

pPlayerSetup Source code

var Pro_PlayerSettings pPlayerSetup;


Functions Detail

BackButtonClick Source code

function bool BackButtonClick ( GUIComponent Sender) )

ChangeHint Source code

event ChangeHint ( string NewHint) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InternalOnClose Source code

function InternalOnClose ( optional Bool bCanceled) )

PlayButtonClick Source code

function bool PlayButtonClick ( GUIComponent Sender) )

TabChange Source code

function TabChange ( GUIComponent Sender) )


Defaultproperties

defaultproperties
{
	Begin Object class=GUITitleBar name=IAPageHeader
		Caption="Instant Action"
		StyleName="Header"
		WinWidth=1
		WinHeight=46.000000
		WinLeft=0
		WinTop=0.036406
		Effect=material'CO_Final'
	End Object
	Controls(0)=GUITitleBar'IAPageHeader'


	Begin Object Class=GUITabControl Name=IAPageTabs
		WinWidth=1.0
		WinLeft=0
		WinTop=0.25
		WinHeight=48
		TabHeight=0.04
		OnChange=TabChange;
		bAcceptsInput=true
	End Object
	Controls(1)=GUITabControl'IAPageTabs'


	Begin Object class=GUITitleBar name=IAPageFooter
		WinWidth=0.76
		WinHeight=0.055
		WinLeft=0.12
		WinTop=0.93
		bUseTextHeight=false
		StyleName="Footer"
		Justification=TXTA_Center
	End Object
	Controls(2)=GUITitleBar'IAPageFooter'


	Begin Object Class=GUIButton Name=IAPagePlayButton
		Caption="PLAY"
		Hint="Start a Match With These Settings"
		OnClick=PlayButtonClick
		StyleName="SquareMenuButton"
		WinWidth=0.12
		WinHeight=0.055
		WinLeft=0.88
		WinTop=0.93
	End Object
	Controls(3)=GUIButton'IAPagePlayButton'


	Begin Object Class=GUIButton Name=IAPageBackButton
		Caption="BACK"
		Hint="Return to Previous Menu"
		OnClick=BackButtonClick
		StyleName="SquareMenuButton"
		WinWidth=0.12
		WinHeight=0.055
		WinLeft=0
		WinTop=0.93
	End Object
	Controls(4)=GUIButton'IAPageBackButton'
	OnClose=InternalOnClose


	Background=Material'InterfaceContent.Backgrounds.bg09'
	WinWidth=1.0
	WinHeight=1.0
	WinTop=0.0
	WinLeft=0.0


	MainTabLabel="Select Map"
	PlayerTabLabel="Player"


	MainTabHint="Choose the starting map and game type to play..."
	PlayerTabHint="Configure your UT2003 Avatar..."
}

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Creation time: Mon 5/5/2025 20:56:05.373 - Created with UnCodeX